Ufo enemy unknown deutsch

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Whether it be UFO retrieval on farmland, desert, ice pack, jungle or city based terror missions. The ground missions are what make this game so compelling as they are randomly generated every time on each level. This is where the tactical elements comes in to play. While the Geoscape works in real-time, the Battlescape is completely turn based.Įach soldier has time units that will give a limited amount of movement across the map or fire a weapon a certain amount of times. Once you are satisfied that your armed force are as armed to the teeth as they can be you start the ground mission. You send your troop carrier craft to the crash zone and land when you do, you will be able to arm your soldiers with the weapons and equipment you put into the craft prior to the start of the ground assault. This is where the squad based tactical element comes into play which is known as the Battlescape.Īfter all, someone has to mop up! Enter the Battlescape Upon shooting down or seeing a landed UFO a retrieval is required including the elimination or capture of its otherwordly occupants. When a UFO is detected you will send one (or more) of your fighter jets to intercept and hopefully shoot down the unknown craft.Īnother tactic is to shadow it until it lands so that it can be captured intact.